keydaemon and mousedaemon modularity #33

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opened 2026-05-03 05:44:51 +00:00 by jaynuine · 0 comments
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unit per action, e.g. move, rotate, toggle_projection, ...
rather than a unit per key, as many actions involve more complex measures than checking for the value of a single key once

keycode tree so that only functions that subscribed to the relevant keys would be called ?

unit per action, e.g. move, rotate, toggle_projection, ... rather than a unit per key, as many actions involve more complex measures than checking for the value of a single key once keycode tree so that only functions that subscribed to the relevant keys would be called ?
jaynuine added this to the todo project 2026-05-03 05:48:47 +00:00
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jaynuine/fdf#33
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