urot sin sign #21
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macgyver'd a subtraction rather than an addition but that should be handled outside of urot and reflected in the arguments passed to the call in perspective_projection rather so that urot does what it's supposed to do again
vrot sin signto urot sin signso fixing that doesn't seem to break anything, except of course that every projection is now mirrored, except on the vertical axis curiously ?
this may be due to the minilibx's viewport's origin being set to the top left, although if anything this should result in the opposite observation
i'll temporarily negate the projection scaler on x and z, but that's just moving the bodge...